4 - Online Multiplayer
In This Video
- Attaching Unity prefabs to Quantum Entities
- Running Quantum online with Photon
New Quantum Features
- Runtime Player: Instantiating the
RuntimePlayers
in the UIRoom script (or any script that starts theQuantumRunner
) is not necessary anymore. Look at the 1.1.8 to 1.2.0 migration note and the FAQ. - Entity Prefab Root: Quantum 1.2.4 comes with a new error-based interpolator on the
EntityPrefabRoot
.
Further Readings
- Creating a new AppID: The current AppId creation process already comes with an activated Quantum plugin. Find more information about manual steps here: Quantum Plugin documentation.
- The additional Menu scene: There is a scene called
MenuAuto.unity
which can quickly create a room, join a room and start the Quantum game. It is useful for quick prototyping, removing the need to always manually fill out the room information. There is a small note about it on the Release Notes for version 1.2.3 RC1.