This document is about: QUANTUM 1
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4 - Online Multiplayer

In This Video

  • Attaching Unity prefabs to Quantum Entities
  • Running Quantum online with Photon

New Quantum Features

  • Runtime Player: Instantiating the RuntimePlayers in the UIRoom script (or any script that starts the QuantumRunner) is not necessary anymore. Look at the 1.1.8 to 1.2.0 migration note and the FAQ.
  • Entity Prefab Root: Quantum 1.2.4 comes with a new error-based interpolator on the EntityPrefabRoot.

Further Readings

  • Creating a new AppID: The current AppId creation process already comes with an activated Quantum plugin. Find more information about manual steps here: Quantum Plugin documentation.
  • The additional Menu scene: There is a scene called MenuAuto.unity which can quickly create a room, join a room and start the Quantum game. It is useful for quick prototyping, removing the need to always manually fill out the room information. There is a small note about it on the Release Notes for version 1.2.3 RC1.
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