This document is about: QUANTUM 3
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Overview

Level
ADVANCED

Introduction

Flow Fields is a navigation technique suitable for large amounts of units with a shared destination on grid based games (for example RTS, Tower Defense, etc). This addon supports map sizes up to 256x256 tiles.

Technical Requirement

  • Quantum SDK 3.0 or up
  • Unity 2021.3 LTS or up

Download

VersionRelease DateDownload
3.0.0Aug 29, 2024Flow Fields 3.0.0

Known Issues/Limitations

  • The Flow Fields Map data can only be modified in Verified frames;
  • Lack of built-in unit avoidance (though it is possible to perform avoidance with using the physics systems - see the Advanced Example for more info).

The three core concepts

  • Flow Field Map: the grid in which units can move. This map is subdivided into smaller parts - the controllers;
  • Flow Field Controller: these are smaller parts of the map. It contains portals (connectors between neighboring controllers) and precomputed flows to these portals. Controllers are subdivided into smaller parts - the tiles;
  • Flow Field Pathfinder: the unit component which provides the direction in which it should move.

Screenshots

Overview
Overview
Overview
Overview
2000 units, each calculating new path every second.
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